Infernus

From Deadlock Wiki
Infernus
Weapon Incendiary Remarks
DPS 66
Health 600
Speed 6.5 m/s
Stamina 3
Voice Unknown
Great for New Players

"Sometimes you gotta go to extremes to help your friends."

Infernus is a radiant firebrand on a long fuse, who is most in his element blazing a trail to carry his team in his wake. Treating creeps like kindling to fund a firebed of souls, he hard carries his team with scintillating success. Inflammating his opponents with his flame dash, he fires on all cylinders thanks to afterburn, with his molotov acting as the catalyst that sets his enemies alight. With his concussive combustion, he flares into battle and immolates the opposition, scorching their hopes of success into smoke, leaving nothing but a phlogisticated ember. Also he's made of fire.

Bio

Infernus
Lights up enemies and watches them burn
Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.

Statistics

Weapon:

  • Incendiary Remarks
  • 66 DPS
  • 6.6 Bullet Damage
  • 27 Ammo
  • 10 Bullets per sec
  • 63 Light Melee
  • 116 Heavy Melee

Vitality:

  • 600 Max Health
  • 2 Health Regen
  • 0% Bullet Resist
  • 0% Spirit Resist
  • 6.5 m/s move Speed
  • 0 m/s Sprint Speed
  • 3 Stamina

Level up:

  • +0.36 bullet damage
  • +3.4 base melee damage
  • +33 base health

Advanced:

  • Time per bullet: 0.1
  • Bullets per second: 10
  • Bullet radius: 3
  • Bullet spread: 0.05
  • Bullets per shot: 1
  • Bullet speed: 16000
  • Reload time: 2.491
  • Magazine size: 25
  • Pellet spread: NA
  • Reload type: Magazine
  • Bullet lifetime: 2
  • Bullet gravity scale: 0.8
  • Bullet range: 7000
  • Burst amount: 1
  • Burst cycletime: NA
  • Recoil punch: 0.15
  • Has recoil: Yes

Abilities

Catalyst

Spew napalm that slows enemy movement and amplifies the damage Infernus does to them.

  • Damage type: Spirit
  • Charges: 1
  • Charge time: 6s
  • Cooldown: 25s
  • Range: 20m
  • Trait 1: 20% Damage Amplification
  • Trait 2: 50 Damage
  • Trait 2 scaling: x0.3276
  • Trait 3: 40% Movement Slow
  • Trait extra 1: 8s Debuff Duration
  • Trait extra 2: 4s Slow Duration
  • Upgrade 1: +1 Charges
  • Upgrade 2: Infernus gains 15% Lifesteal against victims
  • Upgrade 3: 20% Damage Amplification and -40% Heal/Regen

Flame Dash

Move forward at high speed and leave a flame trail that burns enemies. Infernus gains 50% slow resistance for the duration.
Hold MOUSE1 to dash faster.

  • Damage type: Spirit
  • Cooldown: 40s
  • Trait 1: 20m/s Max Dash Speed
  • Trait 2: 40 DPS
  • Trait 2 scaling: x0.6552
  • Trait extra 1: 3s Dash Time
  • Trait extra 2: 12m/s Dash Speed
  • Trait extra 3: 4s Trail Duration
  • Trait extra 4: 4.5m Trail Width
  • Upgrade 1: +30% Fire Rate Slow for 6s
  • Upgrade 2: +45 DPS
  • Upgrade 3: -19s Cooldown

Afterburn

Your bullets build up to apply a burning effect on enemies. Infernus's bullets and abilities will refresh the duration.

  • Damage type: Spirit
  • Trait 1: 15 DPS
  • Trait 1 scaling: x0.5
  • Trait 2: 3s Burn Duration
  • Trait extra 1: 10% Buildup per bullet
  • Trait extra 2: 16% Headshot Buildup
  • Trait extra 3: 15s Buildup Decay Time
  • Upgrade 1: Victims deal -30% Spirit Damage
  • Upgrade 2: +1s
  • Upgrade 3: +30 DPS

Concussive Combustion

Turns you into a living bomb that explodes after a short delay, stunning all enemies in its radius.

  • Damage type: Spirit
  • Cooldown: 127s
  • Range: 12m
  • Trait 1: 1.25s Stun Duration
  • Trait 2: 160 Damage
  • Trait 2 scaling: x1.048320
  • Trait 3: 3s Explosion Delay
  • Upgrade 1: -38s Cooldown
  • Upgrade 2: +0.5s Stun Duration and 4m Radius
  • Upgrade 3: +115 Damage and 100% Lifesteal from enemy heroes hit

Default build

Early Game

  1. Basic Magazine
  2. Extra Regen
  3. Rapid Rounds
  4. Extra Spirit
  5. Enduring Spirit

Mid Game

  1. Mystic Vulnerability
  2. Quicksilver Reload
  3. Duration Extender
  4. Bullet Armor
  5. Spirit Armor
  6. Soul Shredder Bullets

Late Game

  1. Improved Spirit
  2. Toxic Bullets
  3. Leech
  4. Ricochet

Changelog

2024-10-10

  • Updated Infernus weapon fire audio
  • Inferno Catalyst effect revisions to help show range better
  • Catalyst Damage Amp reduced from 25% to 20%
  • Catalyst T3 Damage Amp increased from 15% to 20%

2024-09-12

  • Updated Infernus VO
  • Base health reduced from 625 to 600
  • Flame Dash slow resistance increased from 30% to 50%
  • Unlisted
  • Flame Dash T3 cooldown reduction reduced from -20s to -19s
  • Concussive Combustion T1 cooldown reduction rudced from -40s to -38s

2024-09-01

  • Flame Dash now has 30% Slow Resistance

2024-08-29

  • Reduced vertical reach on Flame Dash dps
  • Flame Dash speed is now affected by slows
  • Flame Dash trail now gets wider with Ability Range bonus
  • Flame Dash T1 duration reduced from 7s to 6s
  • Catalyst Damage Amplification reduced from 30% to 25%
  • Catalyst T3 Damage Amplification increased from +10% to +15%
  • Catalyst T2 reduced from +20% Lifesteal to +15%

2024-08-15

  • Updated Infernus tracer, muzzle, and impact fx revisions for better performance

2024-08-01

  • Fixed various bugs with Infernus that caused significant lag
  • Fixed Infernus being unable to slide out of Flame Dash
  • Afterburn T1 and T2 Swapped
  • Afterburn base DPS reduced from 18 to 15
  • Afterburn T3 DPS reduced from 33 to 30
  • Afterburn spirit scaling increased from 0.4 to 0.5

2024-07-18

  • Fixed a bug where Infernus could get stuck in his Flame Dash pose
  • Fixed a speed exploit with Infernus Flame Dash

2024-07-04

  • Added a sound for when Infernus's Afterburn procs
  • Flame Dash dps linger duration increased from 0.4s to 1s

2024-06-27

  • Afterburn base dps reduced from 20 to 18
  • Afterburn T3 reduced from +35 to +33

2024-06-20

  • Fixed Flame Dash duration not being affected by duration extender

2024-06-06

  • Infernus's Afterburn now shows portraits of enemies that are burning for the full duration
  • Flame Dash cooldown increased from 30s to 38s

2024-05-30

  • Afterburn T2 now reduces enemy Spirit damage by 30%.
  • Flame Dash T1 duration reduced from 8s to 7s
  • Flame Dash T1 Fire Rate slow increased from +30% to +35%
  • Flame Dash T2 increased from +40 DPS to +45
  • Flame Dash T3 increased from -15s to -20s

2024-05-16

  • Afterburn T2 now reduces enemy Spirit damage by 30%

2024-05-10

  • Fixed Afterburn refreshing from item damage

2024-05-03

  • Catalyst no longer slows Infernus to 1.3 m/s during the cast delay
  • Concussive Combustion damage increased from 130 to 160

Background

A Fate's Tale

Like most teenagers; Infernus was wild, rebellious and impetuous. Unlike most teenagers, Infernus was a creature from another plane and had a supernatural mastery over fire. Needless to say: his youth was filled with no small amount of arson, murder, and evidence disposal. But that was then. Now an adult, Infernus has mellowed out considerably. He's happy working at a bar with good live music, and talking to interesting people. That being said when someone at the bar gets belligerent or violent, he's not afraid to dust off the skills he once honed.

Trivia

  • Infernus is one of three heroes currently released with a passive ability. The others being Abrams and Haze.
  • Infernus is Ixian.

Gallery