Grey Talon

From Deadlock Wiki
Grey Talon
Weapon The Mourning Comes
DPS 55
Health 550
Speed 6 m/s
Stamina 3
Voice Unknown
Great for New Players

"This will be a hunt to remember..."

Grey Talon is an aged huntsman with a longbow as his weapon and mystic arrows in his arsenal. Motivated by the untimely and highly suspect death of his family, his arrows fly across the map to take out unsuspected enemies. Launching himself into the air to let loose a flurry of arrows, his immobilizing traps make his victims easy prey, keeping himself out of harm's way. And when he needs to take out someone from really far away, his spirit owl will, literally, fly across the map. And then explode.

Bio

Grey Talon
Delivers long range skill-shots
A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and cleaver positioning to bring down the toughest of opponents.

Statistics

Weapon:

  • The Mourning Comes
  • 55 DPS
  • 25 Bullet Damage
  • 17 Ammo
  • 2.22 Bullets per sec
  • x0.006 Bullet per sec scaling
  • 63 Light Melee
  • 116 Heavy Melee

Vitality:

  • 650 Max Health
  • 3 Health Regen
  • 10% Bullet Resist
  • 0% Spirit Resist
  • 6 m/s move Speed
  • x0.04 move Speed scaling
  • 0 m/s Sprint Speed
  • 3 Stamina

Level up:

  • +1.8 bullet damage
  • +3.4 base melee damage
  • +27 base health

Advanced:

  • Time per bullet: 0.4
  • Bullets per second: 2.5
  • Bullet radius: 3
  • Bullet spread: 0.5
  • Bullets per shot: 1
  • Bullet speed: 19500
  • Reload time: 2.35
  • Magazine size: 66
  • Pellet spread: NA
  • Reload type: Magazine
  • Bullet lifetime: 2
  • Bullet gravity scale: 0.8
  • Bullet range: 6
  • Burst amount: 1
  • Burst cycletime: NA
  • Recoil punch: 0
  • Has recoil: No

Abilities

Charged Shot

Charge up a powerful shot that pierces through enemies.
Hold [1] or [M1] to hold the shot.

  • Damage type: Spirit
  • Charges: 1
  • Charge time: 17s
  • Cooldown: 4s
  • Trait 1: 100 Damage
  • Trait 1 scaling: x1.6
  • Upgrade 1: +1 Charges
  • Upgrade 2: +65 Damage
  • Upgrade 3: Improved damage scaling and -3s Charge Delay
  • Upgrade 3 additional scaling: +0.917280

Rain of Arrows

Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon. Press [SPACE] to cancel the glide.

  • Damage type: Bullet
  • Cooldown: 34s
  • Duration: 7s
  • Trait 1: 5 Weapon Multishot
  • Trait 2: +4 Weapon Damage
  • Upgrade 1: -14s Cooldown
  • Upgrade 2: While airborne, +5 Weapon Damage and weapon damage applies 40% movement slow for 1.5s
  • Upgrade 3: While airborne, +50% Lifesteal and +50% Spirit Lifesteal

Immobilizing Trap

Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, immobilizing and slowing them.

  • Damage type: Spirit
  • Cooldown: 37s
  • Radius: 6m
  • Trait 1: 1.25s Immobilize Duration
  • Trait 2: 30 Damage
  • Trait 3: 20s Lifetime
  • Trait extra 1: 50% Movement Slow
  • Trait extra 2: 1s Slow Duration
  • Trait extra 3: 2s Arm Time
  • Upgrade 1: -19s Cooldown
  • Upgrade 2: +2s Slow Duration
  • Upgrade 3: Grey Talon Deals +30% more Bullet Damage to enemies hit by Immobilizing Trap for 10s

Guided Owl

After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies.
Hold [M1] to accelerate the owl.
Press [SPACE] to release control. Gain permanent Spirit Power for each enemy killed with Guided Owl.

  • Damage type: Spirit
  • Cooldown: 127s
  • Duration: 14s
  • Trait 1: 250 DPS
  • Trait 1 scaling: x1.008
  • Trait 2: 13m Explosion Radius
  • Trait 3: 0.75s Stun Duration
  • Trait extra 1: +5 Spirit Power Per Kill
  • Upgrade 1: +100 Damage
  • Upgrade 2: -47s Cooldown
  • Upgrade 3: After hit, kills enemies that are below 22% Health

Notes:

  • On kill bonus has a 3s buffer window.

Default build

Early Game

  1. Hollow Point Ward
  2. Extra Regen
  3. Mystic Burst
  4. Extra Charge
  5. Extra Spirit
  6. Sprint Boots

Mid Game

  1. Mystic Shot
  2. Long Range
  3. Combat Barrier
  4. Enchanter's Barrier
  5. Soul Shredder Bullets

Late Game

  1. Improved Burst
  2. Rapid Recharge
  3. Improved Spirit
  4. Surge of Power
  5. Sharpshooter
  6. Boundless Spirit

Changelog

2024-09-26

  • Replaced a Grey Talon select line to make his intentions more clear
  • Arrow cycle time reduced from 0.4s to 0.45s (overall dps unchanged)
  • Rain of Arrows can be alternate-casted to remain near the ground
  • Fixed air dash during Rain of Arrows going half the distance
  • Guided Owl bonus spirit on death now has a 3s buffer window
  • Guided Owl: very slight turn rate improvements
  • Guided Owl radius increased from 12m to 13m

2024-09-12

  • Updated Grey Talon VO
  • Fixed issues with Charged Shot hitting targets behind walls
  • Fixed Guided Owl doing damage through buildings
  • Rain of Arrows Weapon Damage reduced from +7 to +4
  • Rain of Arrows T2 Weapon Damage reduced from +7 to +5
  • Bullet damage growth per boon increased from +1.46 to +1.8
  • Guided Owl cooldown increased from 110s to 120s
  • Unlisted
  • Rain of Arrows T1 cooldown reduction reduced from -15s to -14s
  • Immobilizing Trap T1 cooldown reduction reduced from -20s to -19s
  • Guided Owl T2 cooldown reduction reduced from -50s to -47s

2024-08-29

  • Charged Shot collision size reduced by 8%
  • Charged Shot base damage reduced from 105 to 100
  • Charged Shot T2 reduced from +70 to +65
  • Fire Rate now scales with Spirit (0.25)
  • Can now use multiple air dashes while using Rain of Fire
  • Immobilizing Trap root duration reduced from 2s to 1.25s
  • Immobilizing Trap now applies a 50% movement slow for 1 seconds after the root
  • Immobilizing Trap T2 changed from +1s Root to +2s Slow

2024-08-15

  • Improved visual clarity of Grey Talon's trap armed state
  • Charged Shot collision radius reduced by 10%
  • Fixed T3 Guided Owl not triggering correctly sometimes when the target has Spirit Armor

2024-08-01

  • Charged Shot collision size reduced by 10%
  • Guided Owl explosion radius increased from 10m to 12m
  • Guided Owl cooldown reduced from 120s to 110s

2024-07-18

  • Added new cast effect for Grey Talon's Guided Owl
  • Charged Shot damage reduced from 115 to 105
  • Charged Shot spirit scaling increased from 1.3 to 1.6

2024-07-11

  • Added Grey Talon Charged Shot sound effects
  • Rain of Arrows flight duration reduced from 8s to 7s
  • Guided Owl spirit gain per kill increased from 4 to 5
  • Guided Owl base ability now stuns for 0.75s
  • Guided Owl base damage reduced from 300 to 250
  • Guided Owl T1 is now +100 damage
  • Guided Owl collision size reduced

2024-07-04

  • Guided Owl now grants +4 permanent Spirit Power for each hero killed with it
  • Fixed Charged Shot not piercing if it collides with a Mini Turret

2024-06-27

  • Fixed a bug with releasing Grey Talon's Owl early
  • Fixed a bug that could allow Grey Talon to hit the same target multiple times when close during Rain of Arrows

2024-06-20

  • Fixed Charged Shot being evaded by Haze's Bullet Dance
  • Rain of Arrows cooldown increased from 30s to 33s
  • Guided Owl can now explode in the air by pressing the release key

2024-06-13

  • Guided Owl cooldown reduced from 130s to 120s

2024-06-06

  • Improved Grey Talon's trap visibility

2024-05-30

  • Grey Talon's Charged Shot effect matches the damage radius better
  • Charge Shot spirit scaling improved from 1 to 1.3
  • Guided Owl duration increased from 13s to 14s
  • Guided Owl T3 increased from 20% to 22%
  • Guided Owl player collision sized increased to regular sizes for these kind of projectiles

2024-05-23

  • Guided Owl Spirit scaling reduced from 2.2 to 1.2
  • Guided Owl T3 changed from +200 damage to "Kills enemy heroes below 20%". Low health enemies are highlighted while guiding the owl.

2024-05-16

  • Charged Shot cooldown reduced from 18s to 16s

2024-05-10

  • Charged Shot damage increased from 105 to 115
  • Rain of Arrows Multishot increased from 3 to 5

2024-05-03

  • Charge Shot damage increased from 95 to 105
  • Charge Shot T2 damage reduced from 80 to 70
  • Guided Owl damage increased from 200 to 300

Background

A Fate's Tale

A founding member of "The Baxter Society", Wesley Grey Talon spent close to 40 years hunting monsters that preyed on man before finally deciding to find a replacement and lay down his bow. Grey Talon's duties had meant that he never spent much time with his wife and kid, and now that his son had started a family of his own he realized that this was his last chance to reconnect with the people he loved.

Retirement suited Wesley. He made up for lost time with his wife. He doted on his grandkids. He cooked dinner for the whole family every Wednesday. He was happy.

Then he got the call.

The authorities claimed that it was a freak accident... that the fire consumed his son's house before anyone got a chance to escape. But Wesley knew better. His son's wife was Ixian... She could snuff out flame with a thought. If their bodies were found burned they had to be dead long before there was a fire.

And so Grey Talon picked up his bow once more, and when he finds who's responsible, there will be a bloody reckoning.

Trivia

  • Grey Talon has two alternative names in the game files; "Archer" and "Orion".

Gallery